Third Person Shoot Pack

Features a playable character where the camera is positioned on the head of character with a bone socket moves using mouse, keyboard and controller or a virtual joystick on a touch device. The example map in the pack contains several objects that the player can jump upon epic default content.

Asset Types used in this pack:

Animation Sequence, Animation Blueprint, Skeleton, Blend Space 1d, Skeletal Mesh

Class Types Used in this pack:

GameMode, Character, SpringArmComponent, CameraComponent, InputComponent

[ future Updates]

Technical Details

This pack will only contain Epic Skeleton weapon holder mesh and epic Engine Default meshes testing environment

  •  37 Animations
  • 6-direction walk aim (BlendSpace)
  • 6-direction jog (BlendSpace)
  • 6-direction crouch walk aim (BlendSpace)

Number of Blueprints: 1 Character Blueprint, 5 Widgets, 1 Player Controller, 1 Game Mode, 1 interface, 1 Actor Component

Input: (Keyboard, Mouse, GamePad)

Network Replicated: (Yes)

Supported Development Platforms:

Windows: (Yes)

Mac: (No)

Documentation: Link https://drive.google.com/file/d/1hva_uvWxvyA0GruRHaYISZopWg6Hivri/view?usp=sharing

©2024 Guy Donohue

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